Rabu, 24 Maret 2010

[G757.Ebook] Download Object-Oriented Design and Patterns, by Cay S. Horstmann

Download Object-Oriented Design and Patterns, by Cay S. Horstmann

Object-Oriented Design And Patterns, By Cay S. Horstmann. What are you doing when having leisure? Talking or surfing? Why do not you try to review some book? Why should be reviewing? Reading is among fun and pleasurable activity to do in your downtime. By reading from several sources, you can find brand-new details and also experience. The e-books Object-Oriented Design And Patterns, By Cay S. Horstmann to check out will many beginning with scientific publications to the fiction books. It implies that you could read guides based upon the requirement that you intend to take. Certainly, it will be various as well as you could check out all publication kinds whenever. As here, we will reveal you an e-book need to be reviewed. This book Object-Oriented Design And Patterns, By Cay S. Horstmann is the choice.

Object-Oriented Design and Patterns, by Cay S. Horstmann

Object-Oriented Design and Patterns, by Cay S. Horstmann



Object-Oriented Design and Patterns, by Cay S. Horstmann

Download Object-Oriented Design and Patterns, by Cay S. Horstmann

This is it guide Object-Oriented Design And Patterns, By Cay S. Horstmann to be best seller recently. We provide you the best offer by getting the amazing book Object-Oriented Design And Patterns, By Cay S. Horstmann in this web site. This Object-Oriented Design And Patterns, By Cay S. Horstmann will not just be the kind of book that is challenging to locate. In this web site, all kinds of publications are supplied. You can look title by title, author by writer, and also author by author to discover the most effective book Object-Oriented Design And Patterns, By Cay S. Horstmann that you could check out currently.

Reviewing, once more, will offer you something new. Something that you do not know then exposed to be renowneded with guide Object-Oriented Design And Patterns, By Cay S. Horstmann notification. Some understanding or lesson that re obtained from reading publications is vast. A lot more books Object-Oriented Design And Patterns, By Cay S. Horstmann you check out, even more understanding you get, and also more chances to constantly like reviewing books. Due to this factor, reading e-book must be started from earlier. It is as exactly what you could get from guide Object-Oriented Design And Patterns, By Cay S. Horstmann

Get the advantages of reading routine for your lifestyle. Schedule Object-Oriented Design And Patterns, By Cay S. Horstmann notification will consistently associate with the life. The genuine life, expertise, scientific research, wellness, faith, amusement, and also much more can be located in composed books. Several writers supply their experience, science, research study, and all things to show you. One of them is via this Object-Oriented Design And Patterns, By Cay S. Horstmann This e-book Object-Oriented Design And Patterns, By Cay S. Horstmann will certainly provide the required of notification and statement of the life. Life will be finished if you recognize a lot more things through reading e-books.

From the description above, it is clear that you need to review this book Object-Oriented Design And Patterns, By Cay S. Horstmann We provide the on-line publication entitled Object-Oriented Design And Patterns, By Cay S. Horstmann right here by clicking the web link download. From discussed book by on-line, you can give more benefits for lots of people. Besides, the visitors will certainly be also quickly to obtain the favourite book Object-Oriented Design And Patterns, By Cay S. Horstmann to review. Discover the most favourite as well as needed publication Object-Oriented Design And Patterns, By Cay S. Horstmann to read now as well as here.

Object-Oriented Design and Patterns, by Cay S. Horstmann

An object-oriented design text that's student oriented too!

Now updated to reflect the innovations of Java 5.0, Cay Horstmann's Object-Oriented Design & Patterns, 2nd Edition continues to offer a student-oriented guide to object-oriented design.

Drawing from his extensive experience as a programmer and teacher, Horstmann helps you appreciate the value of object-oriented design principles, and gives you a context for applying these principles and techniques in your own designs. Throughout the text, outstanding pedagogy, carefully developed exercises and examples, and a strong emphasis on problem solving make object-oriented design principles accessible to readers with limited programming experience.

Cay Horstmann's Object-Oriented Design & Patterns, 2nd Edition:
* Integrates the use of Java 5.0 constructs throughout, including generics and the java.util.concurrent library.
* Presents high-interest examples, including ones from the Java 5.0 library and user-interface programming.
* Uses concepts such as interfaces, inner classes, reflection, and multithreading to introduce advanced Java language concepts.
* Encourages you to master topics in object-oriented design, user-interface programming, and practical software development techniques.
* Illustrates design patterns and their application using the Swing user interface toolkit and the Java collections library.
* Introduces programming tools such as BlueJ, javadoc, and JUnit.
* Provides a crash course in Java for readers who know C++.

Other Wiley books by Cay Horstmann

Big Java, Second Edition, 0-471-70615-9

Java Concepts, Fourth Edition, 0-471-69704-4

Big C++ (with Timothy Budd), 0-471-47063-5

Computing Concepts with C++ Essentials, Third Edition, 0-471-16437-2

  • Sales Rank: #34260 in Books
  • Brand: Wiley
  • Published on: 2005-06-02
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.20" h x 1.00" w x 7.20" l, 1.56 pounds
  • Binding: Paperback
  • 476 pages
Features
  • Great product!

From the Back Cover
An object-oriented design text that’s student oriented too!

Now updated to reflect the innovations of Java 5.0, Cay Horstmann’s Object-Oriented Design & Patterns, 2nd Edition continues to offer a student-oriented guide to object-oriented design.

Drawing from his extensive experience as a programmer and teacher, Horstmann helps you appreciate the value of object-oriented design principles, and gives you a context for applying these principles and techniques in your own designs. Throughout the text, outstanding pedagogy, carefully developed exercises and examples, and a strong emphasis on problem solving make object-oriented design principles accessible to readers with limited programming experience.

Cay Horstmann’s Object-Oriented Design & Patterns, 2nd Edition:

  • Integrates the use of Java 5.0 constructs throughout, including generics and the java.util.concurrent library.
  • Presents high-interest examples, including ones from the Java 5.0 library and user-interface programming.
  • Uses concepts such as interfaces, inner classes, reflection, and multithreading to introduce advanced Java language concepts.
  • Encourages you to master topics in object-oriented design, user-interface programming, and practical software development techniques.
  • Illustrates design patterns and their application using the Swing user interface toolkit and the Java collections library.
  • Introduces programming tools such as BlueJ, javadoc, and JUnit.
  • Provides a crash course in Java for readers who know C++.

Other Wiley books by Cay Horstmann

Big Java, Second Edition, 0-471-70615-9

Java Concepts, Fourth Edition, 0-471-69704-4

Big C++ (with Timothy Budd), 0-471-47063-5

Computing Concepts with C++ Essentials, Third Edition, 0-471-16437-2

About the Author
Cay S. Horstmann is a Professor of Computer Science in the Department of Mathematics and Computer Science at San Jose State University. He is an experienced professional programmer and was Vice President and Chief Technology Officer for Preview Systems, Inc. He is also a consultant for major corporations, universities and organizations on C++, Java, Windows and Internet programming. Horstmann is the author of many successful professional and academic books, including Core Java (Sun Microsystems Press), with Gary Cornell, Computing Concepts with Java Essentials (John Wiley and Sons, Inc.), Big Java (John Wiley & Sons, Inc.), and Computing Concepts with C++ Essentials (John Wiley & Sons, Inc.).

Most helpful customer reviews

37 of 44 people found the following review helpful.
Too much and not enough
By wiredweird
I came away from this book wondering just who was meant to read it. It starts with "A Crash Course in Java." (Somehow, I never learned to like any "crash" in the context of program design.) This is much too brief to teach the language, or even summarize it well. Any of many other books would be better for teaching Java to C++ programmers.
Next, the book goes through two chapters of object oriented design. These chapters are over in about 100 pages - again, not nearly enough time to address OO design in with any real insight. The OO paradigm is truly different from previous generations of software design, and can not be summed up in a few pages of rote rules.
Worse, the author identifies "javadoc" as a design documentation tool! It is not. Javadoc does a very good job of documenting implementation, but it documents design very badly. If you're not a programmer, trust me - implementation and design are as different as carpentry and architecture. Neither is better than the other, and both are needed to build a house. Implementation is not design, though, and the two require very different documentation.
The rest of of the book continues in an odd pastiche including:
-- ideas the programmer already needed to understand the earlier material,
-- afterthoughts on the Java language, scattered among other topics,
-- a weak discussion of design patterns, and
-- a severely flawed discussion of multithreading.
Only this last deserves attention. Multithreading is a subtle topic. It's easy to write multithreaded code, but very hard to write it correctly. The author actually does a good job of discussing interruption in threads. However, the book's description of synchronization and deadlock is so brief that it leaves me worried - student programmers might read that material and come away thinking they understood the topics. Insufficient knowledge may be worse than none at all, in this case. Most distressing, the author makes no apparent mention of "volatile" data in Java. Multithreaded applications don't need to use volatile data. The programmer MUST understand when volatility is a problem, though, and avoid it or address it directly. It is unacceptable to ignore the risks addressed by "volatile" declarations.
I can not recommend this book. It claims to address object oriented design, Java, and design patterns. I feel that it does an inadequate job on all counts.

13 of 14 people found the following review helpful.
Object-Oriented Design and Pattersn by Cay Horstmann
By whiteBull
Reviewer: Dr. Alexander Yakhnis, ayakhnis@brockport.edu

I like the book and have taught Spring 2004 Object-oriented Development (CSC 429 ) course at SUNY College at Brockport, New York. I have taught the material from Chapter I through 6. I have also used the material from Ch. 8 Object-Oriented Frameworks for 2 Independent Study Courses with 2 students during Summer 2004.

I find chapters 4 and 5 the best hands on introduction to Design Patterns that makes the corresponding material of The Gang of Four book quite understandable and it is better by far than many other attempts to introduce design patterns. The author plays to an advantage the use of Java and its libraries already based on some of the design patterns that many other authors have not exploited despite existence of Design Patterns presented in Java.

I also find the choice of 5 patterns: Iterator, Strategy, Observer, Composite and Decorator very tasteful as well as very useful. The author's problem examples illustrating the use of design patterns, particularly, the Invoice example is excellent.

The material in Ch. 4 on Interface Types leads to design patterns gracefully, and one can obviously recognize Strategy patter playing important role unnamed yet. This looks to me a good arrangement. Exercises reinforce the ideas very well. If some more exercises will be added that would be a nice improvement.

The author succeeds in making clear the concept of Object-Oriented Frameworks in introductory textbook. Separation of a framework and applications built on it is very well presented. Use of sequence diagrams helps to understand OO Framework. I would suggest that the concept of a Use Case and collaboration diagrams as alternative to sequence diagrams helps to get into the heart of how a framework achieves a goal relevant to a user. An excellent example of such a goal is presented in Ch. 8 for the Graph Framework.

When I was teaching the course I have attempted to replace The Object-Oriented Design Process from Ch. 2 by elements of Craig Larman textbook Applying UML and Patterns (Completely different patterns there than the 5 mentioned above). It helped me to reinforce software engineering concepts taught by Craig Larman that I have taught in software engineering course and also provided good point of view for understanding the OO Frameworks where some of the goals served by an OO Framework are viewed as Use Cases.

I would use the book again for CSC 429 Object-Oriented Development without hesitation should I be teaching this course again. Also, I continue to use OO Design and Patterns as a source of material for Independent Studies.

Finally, I congratulate the author for making available and understandable the concept of Design Patterns as practical way of building OO software at undergraduate level.

7 of 7 people found the following review helpful.
An ideal intro to OOD by an insightful author.
By A Customer
The previous reviewer sounds like he is looking for an all in one reference. Indeed, if you are a professional programmer and need a reference book, this one is not for you. However, if you're a student, new to OO programming/design or just want to add to your programming knowledge, this is a perfect book. It's designed for the classroom first (see the preface and exercises!), but is also useful for anyone who learned to program in C++ or Java and wants more sophisticated OO coverage. It is certainly not intended to teach the entire language. Rather, it assumes you already know how to program and want to learn more about Object-Oriented Design, including UML and design patterns. This is an important topic and it's never been introduced in a clearer, more intersting way than it is in this book.

See all 16 customer reviews...

Object-Oriented Design and Patterns, by Cay S. Horstmann PDF
Object-Oriented Design and Patterns, by Cay S. Horstmann EPub
Object-Oriented Design and Patterns, by Cay S. Horstmann Doc
Object-Oriented Design and Patterns, by Cay S. Horstmann iBooks
Object-Oriented Design and Patterns, by Cay S. Horstmann rtf
Object-Oriented Design and Patterns, by Cay S. Horstmann Mobipocket
Object-Oriented Design and Patterns, by Cay S. Horstmann Kindle

Object-Oriented Design and Patterns, by Cay S. Horstmann PDF

Object-Oriented Design and Patterns, by Cay S. Horstmann PDF

Object-Oriented Design and Patterns, by Cay S. Horstmann PDF
Object-Oriented Design and Patterns, by Cay S. Horstmann PDF

Tidak ada komentar:

Posting Komentar